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Parts of this message can be found in the following threads:
>From: Jo Jaquinta <jaymin>
>Subject: CherryhList
>Date: Mon, 5 Oct 92 9:44:02 BST
> >From: Lesley Grant <lgrant>
> But in _Cyteen_, the War is described as lasting about 50 years realtime.
Union propaganda! :-) How long did the 100 year's war really last?
> By the time of _Cyteen_ it is certainly implied the Fleet are no
>more. They need a place in real space to lick their wounds real-time, and
>that's what was denied them. Unless they find a nice new world for themselves..
After Downbelow station they certainly aren't a threat to Union.
> > What would you do if you were Mazian?
> Take Earth. Failing that (:-), and if it looked like supplies were
> running low and the cause was lost, come in screaming at all Union ports
> and take them with me.
Hmmm. I'd ransack whatever of the Hinder Stars that were reachable.
Rip out their hydroponics and rig them on your carrier. Then head *real-space*
for whichever of the Hinder Stars is not reachable by jump space. Remember
that they were settled before FTL travel and accessibility of stars in
jump spaces doesn't seem to bear much relationship to real-space position.
If you examine the map in The Company War boardgame you can see places where
the the intervening jump point between Mariner and Cyteen (I think) is
about 50 light years above their plane, vertical whereas the two stars are
at most 6 light years apart.
I've located all but two (I think) of the Hinder Stars on that
map and many of them aren't connected by jump routes. Many of the Fleet
originated on STL merchants and it wouldn't take too much to adjust to
a long bitter flight between the starts (about a 10 year trip?) to one
of the Hinder Stars untouched by FTL travel. To stations only partially
stripped.
Perhaps the appropriate station to try would be El Dorado...
Jo
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