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>From: Onno Meyer <Onno.Meyer@arbi.informatik.uni-oldenburg.de>
>Subject: cherryhlist
>Date: Fri, 21 May 1993 10:38:29 +0200 (MET DST)
> >Date: Tue, 18 May 93 11:05:06 +0200
> >From: mst@vexpert.dbai.tuwien.ac.at (Markus Stumptner)
> >Subject: Re: C. J. Cherryh List
>
> > There is a borardgame called "The Company Wars" by Mayfair
> >games. The earth side has 9 ships, each with 4 riders.
>
> Just on the side, I seem to recall a comment in DS that Europe and at least
> one other carrier were larger than the Fleet standard, and had six riders.
> Markus
If I remember correctly, _Europe_ was bigger, but the riders from seven
carriers, with one ridership lost, left 27 riders to patrol (from(_DS_).
Onno
P.S. Has anybody an order number for this game?
> --------------------------------------------------------------------
> >From: Jo Jaquinta <jaymin@maths.tcd.ie>
> >Subject: cherryhlist: acceleration
> >Date: Tue, 18 May 93 16:54:41 BST
>
> Yes. She states somewhere in _DS_ that a carrier can hit up
> to 10G, with the synced rotational crew-cylinder. If you do the calculations
> though, the Norway breaks dock at Pell at XX:00, and at YY:00 it is
> going .75C. Plugging the numbers into your standard newtonain acceleration
> you get the Norway accelereating at 43G!
But todays rockets spent a huge percentage of their mass to operate
for shorter periods of time with less acceleration. What kind of
exhaust velocity would be required for the carriers?
[...]
> However, in the end of Chanur's Legacy, (somewhere) she talks
> about "boosting up". Like when you cycle the vanes to dump velocity,
> here she cycled the vanes to increase velocity.
> This would give the ship the high momentumn, more or less
> instantaneously, but cuts out maneuvering. I would imagine it is a
> high-power maneuver that really only military-spec powerplants could
> hit reliably. (Or unloaded merchants...)
[...]
> Jo
But in _Merchanters Luck_, the trampfreighter was empty and still slow.
(Okay, it was an obsolete ship in bad shape, but it was a jumpship.)
Onno
> --------------------------------------------------------------------
In case anybody is interested: I've just seen the german translation
of _Heavy Time_ in the bookstore. I won't buy it myself, but I could copy
the ISBN if someone wants it.
Onno
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