| UP (discussion topics) | TOP
(Cherryh-homepage) |
message 0570
Parts of this message can be found in the following threads:
>From: Jo Jaquinta <jaymin@maths.tcd.ie>
>Subject: Cherryhlist/Starchase data
>Date: Fri, 24 Sep 93 8:46:24 BST
I can't find the old Company War data I typed in when I ran the
PBeM version of the game. I've typed in again the basic coordinates of
the non-navy-only jump routes and points and put them into chase.h in
the Cherryh archive (on walton.maths.tcd.ie in pub/jaymin/cherryh).
There is also a cherryh.cpp which has some obvious code fragments.
BTW, Matt, *I* saw that what you posted wasn't 800 lines of code,
it was a postscript file :-). I printed it too. Cute cards, but I still
think your ideas are a bit complicated. After doing some heavy thinking
for Dave Zink I finally I have some sort of ship design strategy and am
working on that...
Jo
******************************************************************************
* Jo Grant _________ * For the science-fiction fan who finishes a *
* 44 Bancroft Ave ///___|___\ * novel only to wonder what happens next... *
* Tallaght /// | \ * For the fan who wishes they could be there, *
* Dublin 24 ------------- * if only for a few minutes... *
* IRELAND IISS * When just reading isn't enough... *
* jaymin@maths.tcd.ie Jaguar * ... there is Traveller *
******************************************************************************
Copyright by the author of the original message.
WWW formatting by Andreas Wandelt (look here for email address)
.