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Parts of this message can be found in the following threads:
>From: Jo Jaquinta <jaymin@maths.tcd.ie>
>Subject: Cherryhlist/Starchase data
>Date: Fri, 24 Sep 93 8:46:24 BST

	I can't find the old Company War data I typed in when I ran the
PBeM version of the game. I've typed in again the basic coordinates of
the non-navy-only jump routes and points and put them into chase.h in
the Cherryh archive (on walton.maths.tcd.ie in pub/jaymin/cherryh).
There is also a cherryh.cpp which has some obvious code fragments.
	BTW, Matt, *I* saw that what you posted wasn't 800 lines of code,
it was a postscript file :-). I printed it too. Cute cards, but I still
think your ideas are a bit complicated. After doing some heavy thinking
for Dave Zink I finally I have some sort of ship design strategy and am
working on that...
			Jo

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* Jo Grant         _________   * For the science-fiction fan who finishes a  *
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