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Thread 3: Mazian's Fleet during and after the Company Wars
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>From: Jo Jaquinta <jaymin>
>Subject: cherryhlist -- How old are spacers?
>Date: Thu, 1 Oct 92 9:17:44 BST
(...)
Which brings me on to a favourite topic: The Fleet. I wouldn't
dismiss them quite as readily as people seem to. OK they aren't mentioned
much in Cyteen but I don't see them being totally out of the picture.
They have been pushed back into the hinder stars but if they are running
and stringing their jumps they are going to be around for a *long* time.
What would you do if you were Mazian?
Jo
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>From: Lesley Grant <lgrant>
>Subject: cherryhlist: spacers' age and Fleet
>Date: Fri, 2 Oct 92 9:38:21 BST
(...)
> Which brings me on to a favourite topic: The Fleet. I wouldn't
> dismiss them quite as readily as people seem to. OK they aren't mentioned
> much in Cyteen but I don't see them being totally out of the picture.
> They have been pushed back into the hinder stars but if they are running
> and stringing their jumps they are going to be around for a *long* time.
By the time of _Cyteen_ it is certainly implied the Fleet are no
more. They need a place in real space to lick their wounds real-time, and
that's what was denied them. Unless they find a nice new world for themselves..
> What would you do if you were Mazian?
Take Earth. Failing that (:-), and if it looked like supplies were
running low and the cause was lost, come in screaming at all Union ports
and take them with me. That way, Earth is supreme once more, and the
merchanters arte scared. Of course, he didn't do that, as Cyteen and all the
other places are still there -- but Union thought he might, which is why
Gehenna was colonised. (OK, so that's what Emory thought, not the rest of the
war types, but I think she had a point).
Lesley
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>From: Jo Jaquinta <jaymin>
>Subject: CherryhList
>Date: Mon, 5 Oct 92 9:44:02 BST
(...)
> By the time of _Cyteen_ it is certainly implied the Fleet are no
>more. They need a place in real space to lick their wounds real-time, and
>that's what was denied them. Unless they find a nice new world for themselves..
After Downbelow station they certainly aren't a threat to Union.
> > What would you do if you were Mazian?
> Take Earth. Failing that (:-), and if it looked like supplies were
> running low and the cause was lost, come in screaming at all Union ports
> and take them with me.
Hmmm. I'd ransack whatever of the Hinder Stars that were reachable.
Rip out their hydroponics and rig them on your carrier. Then head *real-space*
for whichever of the Hinder Stars is not reachable by jump space. Remember
that they were settled before FTL travel and accessibility of stars in
jump spaces doesn't seem to bear much relationship to real-space position.
If you examine the map in The Company War boardgame you can see places where
the the intervening jump point between Mariner and Cyteen (I think) is
about 50 light years above their plane, vertical whereas the two stars are
at most 6 light years apart.
I've located all but two (I think) of the Hinder Stars on that
map and many of them aren't connected by jump routes. Many of the Fleet
originated on STL merchants and it wouldn't take too much to adjust to
a long bitter flight between the starts (about a 10 year trip?) to one
of the Hinder Stars untouched by FTL travel. To stations only partially
stripped.
Perhaps the appropriate station to try would be El Dorado...
Jo
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>Date: Tue, 6 Oct 92 10:55:16 EDT
>From: ott@ansoft.com (nancy ott)
>Subject: cherryhlist
(...)
> By the time of _Cyteen_ it is certainly implied the Fleet are no
> more. They need a place in real space to lick their wounds real-time, and
> that's what was denied them. Unless they find a nice new world for themselves..
I think attrition takes care of the Fleet by the time of _Cyteen_.
Remember, they have limited resources to start with, and they can't
easily get more. First of all, destroyed riders and carriers can't be
replaced. After Downbelow Station, Mazian only has 4 or 5 carriers.
(Australia, Africa, India, Europe ... was there another one that
survived Pell? I can't rememember!) He also has a few "spook" ships
(converted merchanters used as spies/supply sources). Union, at
least, has the resources to keep throwing ships at Mazian until it
wears him down to nothing. One carrier (India?) appears to be
destroyed by Alliance at the end of _Rimrunners_.
Food can be produced by hydroponics rigged up on the carriers or a
captured station (good point!) or stolen from the merchanters;
personnel can be impressed from merchanters or mining operations at
star systems; fuel can be stolen from stations or other ships; but the
Fleet has no reliable way to get spare parts. Mazian probably took
over one of the mothballed STL stations, but the equipment left on it
would be *old*, and most of the usuable stuff would have been taken.
Parts/material could be pirated from merchant ships, but my guess is
that many of the available components would not be compatible with the
Fleet, especially if they were taken from Union-built ships. Things
like seals for body armor, filters and the like would also be in short
supply. A secret supply dump at Alpha Centauri station was referred
to in _Rimrunners_ (or was it _Cyteen_?), but how long could this
resource last? Especially if all the carriers came there to refit
after Pell?
A carrier that sustained a lot of damage and was able to limp back to
the supply base would probably be "grounded" simply because there
would be no way to repair it. It could be cannibalized for parts for
the other carriers and its crew used to augment other crews -- but it
would be permanently out of operation. A more likely scenario is
that a damaged carrier would be destroyed by Union, Alliance or Earth
ships before it could get away.
Mazian could also lose ships simply because of equipment failure.
Without a reliable way to get repairs, most of the Fleet would be
running on backups -- and if the backup blows at a critical time, like
when the carrier is stringing a jump ...
>> What would you do if you were Mazian?
If I were Mazian, I'd be out for serious vengeance. I would consider
giving Cyteen and Pell the proverbial c-speed rock that was referred
to in _Heavy Time_ and _Hellburner_. This would eliminate Alliance
and cripple Union. Obviously, though, he didn't do it.
- nancy
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>From: Jo Jaquinta <jaymin>
>Subject: CherryhList
>Date: Wed, 7 Oct 92 9:42:00 BST
> >From: ott@ansoft.com (nancy ott)
> I think attrition takes care of the Fleet by the time of _Cyteen_.
> Remember, they have limited resources to start with, and they can't
> easily get more. First of all, destroyed riders and carriers can't be
> replaced.
We get a good view of just how complicated and high-tech the
riderships on an EC carrier are in _Hellburners_. It seems difficult
to me to consider Pell being able to produce one, let alone Viking
or Mariner. They are *ferociously* expensive as well. Fair enough for
Cyteen, with state supported yards and money not really any question
but on the other side of the line with the EC stations run as more
or less commercial enterprises with little central authority, particularly
where the war comes into it.
This leads me to beleive that the riderships weren't quite as
"disposable" as I would have thought previously (particularly from
playing the boardgame :-). It seems logical now that they just didn't
lose riders any more often than they lost carriers since they were
effectively irreplacable under the circumstances. In _Hellburners_ we
see that the survival of the carrier is dependant on the riders and
vice versa.
> Union has the resources to keep throwing ships at Mazian until it
> wears him down to nothing.
But not necessarily the motive. After _Downbelow_ Mazian is
virutally zero threat to Union. He *can't* effictively strike at them.
Any military operation by Union could really only be for diplomatic
reasons. In Merchanter's Luck it is a Merchanter force (Norway & Dublin)
which forces Mazian out (Am I right? Or was there a Union ship there?
Better re-read the books... again...)
In any event those military ships are *ferociously* expensive.
Since Mazian is not, and is unlikely to be, a significant threat to
Union I'm sure they would divert their resources into their colonial
efforts. "The war is over, grab as much space as you can."
> One carrier (India?) appears to be
> destroyed by Alliance at the end of _Rimrunners_.
I don't think it was destroyed, just pushed out.
> but the Fleet has no reliable way to get spare parts.
OK. You make this point clearly. But remember in _Rimrunners_:
recycling was an important job. You recover your raw materials and
reprocess them. Remember the STL ships would be gone for years. They
had to have the capability to create most servicable components from
stored raw materials. Where storage is a premium requirement it is
more cost-effective to maintain the construction facility rather than
a stock of possibly-needed parts.
True, there are certainly components that could not be created
and when they start to go they will have problems. But I would assume
that most military ships would have triple redundency on critical systems.
It will be some time before they break down enough to become unusable.
As inidcated in _Rimrunners_ fuel seems to be a big concern of
theirs. This seems reasonable. You can't recycle fuel :-). But just
*what* do they use as fuel? It is never really clear. We get a good
view of compact ship servicing. Whatever it is it seems to be liquid.
Also under small arms fire the servicing gantries leak "volotiles".
I'd put my money on "fusion" of some sort. Thus the fuel they
need is hydrogen. In the Traveler RPG most ships run on fusion plants
and their fuel is traditionally stored as liquid hydrogen. There was
a big discussion on their mailing list about fuel storage. Their physical
chemists were coming out saying it was more efficient to store a higher
density of hydrogen as liquid amonia or even water.
Personally I'm in favour of Cherryh's ships "burning" water.
When split for the power plant the residual oxygen would come in handy
for life support. The pump on Thule leaks and a large icicle forms.
There are reference to Thules's skimmers collecting fuel. Is this
collecting ice from ice-ball satelites? It could be the Traveller-popular
idea of skimming the upper surface of gas giants.
In any event all those would be difficult for carriers to do.
However, if in extremis, all the materials I have mentiond could be
rendered by hijacking an ice-ball from the cometary nebula
Long and laborious true but I think within a Mazian carrier's capabilities.
Maybe the India in _Rimrunners_ short-jumps to the Oort cloud, having
failed to get the fuel from Thule?
> If I were Mazian, I'd be out for serious vengeance. I would consider
> giving Cyteen and Pell the proverbial c-speed rock that was referred
> to in _Heavy Time_ and _Hellburner_. This would eliminate Alliance
> and cripple Union. Obviously, though, he didn't do it.
I would be suicide. I can see Mazian commiting a suicidal attack
strategy in a battle situation (e.g. when the Tibet rams) but I don't
really see it in his character to commit pre-meditated suicide for
vengence. He is a survivor. And from our view of him in _Hellburners_ a
really sneaky one :-)
Jo
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>From: Lesley Grant <lgrant>
>Subject: Re: C. J. Cherryh List
>Date: Tue, 13 Oct 92 10:13:53 BST
> >From: Jo Jaquinta <jaymin>
> > >From: ott@ansoft.com (nancy ott)
[Nancy says Union has the capability to hunt down and
destroy the Mazianni]
> But not necessarily the motive. After _Downbelow_ Mazian is
> virutally zero threat to Union. He *can't* effictively strike at them.
> Any military operation by Union could really only be for diplomatic
> reasons. In Merchanter's Luck it is a Merchanter force (Norway & Dublin)
> which forces Mazian out (Am I right? Or was there a Union ship there?
> Better re-read the books... again...)
The books set right at the end of the War (Merchanter's Luck,
and Rimrunners) do in fact show the Mazianni being hunted. Certainly in
the time of _Merchanter's Luck_ they are still a force -- Edgars, Porey,
Keu and Mazian are still around, and are the best/worst of the captains.
If they weren't worth destroying, why would an operation involving the
_Norway_, the _Dublin Again_ (financed by the State, don't forget) and
Union military go after *just* the _Australia_?
> In any event those military ships are *ferociously* expensive.
> Since Mazian is not, and is unlikely to be, a significant threat to
> Union I'm sure they would divert their resources into their colonial
> efforts. "The war is over, grab as much space as you can."
They seem to have done much of it during the War. As for the
military,like the military of today, it wants more money (see _Cyteen_).
> > One carrier (India?) appears to be
> > destroyed by Alliance at the end of _Rimrunners_.
> I don't think it was destroyed, just pushed out.
Ditto, but the end result was likely the same. Without fuel to
jump, where's the _India_ going to go?
> > If I were Mazian, I'd be out for serious vengeance. I would consider
> > giving Cyteen and Pell the proverbial c-speed rock that was referred
> > to in _Heavy Time_ and _Hellburner_. This would eliminate Alliance
> > and cripple Union. Obviously, though, he didn't do it.
> I would be suicide. I can see Mazian commiting a suicidal attack
> strategy in a battle situation (e.g. when the Tibet rams) but I don't
> really see it in his character to commit pre-meditated suicide for
> vengence. He is a survivor. And from our view of him in _Hellburners_ a
> really sneaky one :-)
I think neither Nancy nor myself would see ol' Conrad unable to
face himself in the bathroom mirror and slitting his wrists, so to speak.
However, *if all was lost* I could see him manoeuvering the remnants of
the Fleet into a suicide attack on Union (and Alliance for that matter).
It needn't even be suicide -- jump in, launch your missiles/rocks at C
and (short)jump out again before defences know you're there -- Union
doesn't have riders, so it can't blast your missiles before they hit.
Lesley
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>From: Jo Jaquinta <jaymin>
>Subject: CherryhList
>Date: Wed, 14 Oct 92 9:23:19 BST
> >From: Lesley Grant <lgrant>
> Ditto, but the end result was likely the same. Without fuel to
> jump, where's the _India_ going to go?
Well, now. We don't know it didn't have enough fuel to jump. We
only know that it had sufficently little that the rider ships were taking
their time coming in.
> However, *if all was lost* I could see him manoeuvering the remnants of
> the Fleet into a suicide attack on Union (and Alliance for that matter).
All is never lost for someone as resourceful as Mazian (or who
sees himself as being resourceful). I can't ever see him giving up.
(...)
Jo
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>From: Lesley Grant <lgrant>
>Subject: Re: C. J. Cherryh List
>Date: Wed, 14 Oct 92 9:36:05 BST
> >From: Jo Jaquinta <jaymin>
>
> > However, *if all was lost* I could see him manoeuvering the remnants of
> > the Fleet into a suicide attack on Union (and Alliance for that matter).
> All is never lost for someone as resourceful as Mazian (or who
> sees himself as being resourceful). I can't ever see him giving up.
Oh, I'll agree Mazian himself wouldn't, but I could see him getting
the others to at least risk going in to get a shot at Cyteen ("Tom, do this.
For *me*, Tom" :-)
I want a book giving some clue as to what Mazian *did* do! Did he
withdraw to the far side of Earth when Union whipped his ass there? We all
know what's on the far side of Earth...
(...)
Lesley
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>From: nancy ott <ott@ansoft.com>
>Subject: cherryhlist
>Date: Thu, 15 Oct 92 13:43:44 EDT
(...)
> Oh, I'll agree Mazian himself wouldn't, but I could see him getting
> the others to at least risk going in to get a shot at Cyteen ("Tom, do this.
> For *me*, Tom" :-)
> I want a book giving some clue as to what Mazian *did* do! Did he
> withdraw to the far side of Earth when Union whipped his ass there? We all
> know what's on the far side of Earth...
Maybe he runs into the Knnnn and is hauled off to parts unknown. :-) :-)
Seriously, on the one hand I wish Cherryh would give us details about
the fate of Mazian's fleet. It would tie up some of the loose ends
we've been discussing, and bring the Company War saga to a close. On
the other hand, I kind of hope she doesn't -- I enjoy speculating
about Mazian's behavior, plus the mystery adds some depth to the
Union/Alliance universe (especially to novels like Merchanter's Luck
and Rimrunners). Guess we'll just have to wait and see whether she
drops any more clues about it.
(...)
- nancy
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